Jump with , climb to the top of the boxes, and touch the flame; you might have to jump to touch it. Catch all (10) minnows now but we'll need thunder trout to catch Old Pops so let's be sure to get some of those too. Select journal and it introduces you to a quest log. is jump if you need it. Facing the ocean head to the right, look for the small waterfall, which will take you directly to the Hot Spring [Location 19/43]. As you turn back to the rest of the map, going back up the hill, you can paint the stone arch there. After this you can get balloon rides to the mountain area. >You seem happy.>The what?>Sounds delicious>Sounds great!+Quest: The Little Mice. Speak to him. >How did you get here?>I think I've met your children!>They're being cared for.>How can I help?>I can do that for you!+Quest: Sheltered From the Wind+received: Rope Schematic. *The candle on the table only appears at night, so if it's not there, go to your room, set the time for midnight then come back to find it. Nava is the only City in Eastshade and we'll be coming and going here quite a lot. The guard at the Nava Bridge said I needed three characters references to enter the city. When day turns dark but at moment in time, When a star goes black though everything's fine. After that, you should pick up all the fabric that you find. Walk to the ocean, not the ruins and you'll see a tower once you clear the trees. During the compilation of this guide, I only used it once at the very end. Eastshade Game Walkthrough. One easy way is to look for the large moon in the sky. Walk up close for Tiffmoor Ruins [Location 32/43]. Interact with the basket and you'll start the ride, discovering Restless Reach [Location 20/43]. I did midnight. >[Browse Goods]Buy the Zip Trolley (70)Buy Tea kettle (20). I could not wait for another art commission. Approach the statue for MUDWILLOW'S MIRROR [Location 13/43], then stay to the shore and further on you'll see a tent and meet Aysun. Once there construct another canvas and paint a picture of the sandy beach; we'll need it later. Take the dirt path to the house on the hill above you. If you don't have a tent set down before it gets cold you'll be transported back to the inn, this happens around 7:15 pm. From here backtrack up to the ruins, we just passed. Approach it for, Kestral's Aerie [Location 9/43]. >Absolutely.>[Pick Topic] Toxic Tubers+Quest: Tuber Troubles Update.>Back>See you later. 1. >Yes, you did.>Perhaps+Quest: A Pompous Patron. Get to Toma's farm and speak with Toma again. From the hut turn right, then right onto the stone path. Return to NAVA, either on the path or through the brush, get to the bridge and cross into Nava. Be careful not to snap your line when it turns orange! This is how you'll start and what you'll be doing most. >Do you have anything for sale.>How muck?>And what are you selling right now?> I need that.>[Buy Sealant]. Go to the Waterfox cave, it's behind the Park Ranger in the rocks. If you look to the right you'll see a new collectible, feather. As soon as the eclipse is finished a light will shine from the mirror. It has a sign hanging over the door. Follow the path looking at the tall solitary tower in the distance, head there through the brush to get to East Tower [Location 17/43] This is one of the ends of a zip-trolly. I think we'll make great friends>Alright>Neither>I guess I'd rather eat cakes>Leave it be>I don't see why not!+Schematic: Raft [1 sealant, 1 stick, 2 twine, 10 white bloomsac]>Thanks, Bojan!+Quest: A Raft from Bloomsac, >[Give painting]+Schematic: Twine [4 roots]-Quest: A Raft from Bloomsac Completed [7/36], Continue on the stone path to ANIKA'S HOUSE [Location 6/43]. That's all we can do in Lyndow for now so let's pay the toll and head over the bridge. >[Show Letter]>I'd like to board.>I'm ready to board.+Quest: Leaving Eastshade complete [not tracked]. Drinking this enables you to fast travel to any location on your map that you've already discovered. Discuss this walkthrough in its Walkthrough Thread. Eventually, he will commission 12 paintings from you. If you choose to leave it takes you back to the start menu. +Quest: Chorus of the Night Updated[On a personal note I found this funny the way they gasp, grab their shit and scatter!]. Directly behind you at an outdoor stall is the Tea Seller, who sells Mountainwort Tea. Discover mysteries and uncover secrets about the land. It takes between 8 and 10 hours to complete the achievements in Eastshade. Walkthrough . $6.99. Since the sun is moving in the sky you might have to be repositioning them. From here walk west to the cliff and find the end of a zip-trolley line ahead. On the bookshelf to the right of Emerik is: At the foot of the ladder, you'll find another in a long nook: Head out of the inn, turn left and go upstairs into the house next door. Speak to One Glowstone Guy. He will give you 6 pieces if you don't have any. These fish we can catch and then use them as bait for the next biggest fish, and so on. As Ranya said, they don't come out every night so you might have to use your tent. (Having completed the game I'm not sure what this character's role is other than setting a mood? You'll need to head to the western side of Blushwood Forest and find the statue that appears to be a semi-circle in the shape of half an eye. A rather pompous fellow at the Lyndow Inglenook Inn asked me to paint his portrait. Tanik will climb up. You can choose to keep Old Pops and later sell him (30) Glowstones or let him go. Who is Anika in Eastshade? Walk to the water's edge at the end of the walkway and drop in your boat. That's steep!+Quest: Second Chances, Step outside and you should see fish swimming in the river. >Who's Leilani?>Tell me more!>I can do that!+Quest: A Marketplace Romance, >Calm down.>What are the symptoms?>What are we going to do?>Wait you did this before?>Yes! The two-story building with the, well, you know..shapes on the roof, is the indoor market. The choice is yours. Help us fix it by posting in its. Head back to the inn and go up the wooden ladder. Make a U-turn at the top and see Zahra in the first door. Nightime in Eastshade is very cold and you'll need a jacket to be able to go outside. Eastshade is a charming adventure game set in a mythical world. SUBSCRIBE: http://bit.ly/37C9WYL Latest PC Video Games: https://amzn.to/337nTeeOn this cha. At the end of the stone path, turn right onto the dirt trail until it splits. You have two options from here. Explore every possible area of Eastshade and step away from roads and paths. Return to her easel, and look for a man carrying a crate walking around the docks. Your room is filled with mementoes of your travels. No Comments Yet Speak to Helem again. +Quest: Tiem's Command+[New Topic] Roots+[New Topic] Shez. Leave the garden via that gate and turn left on the stone path. Be aware that this potion will drain your inspiration away quickly. Go back outside and head up the stairs towards the fountain and take the dirt path (not the stairs) to the left of the rounded tower. Turn to the left and talk to the Tailor who stalls is opposite the blacksmiths. Head to the Tarnished Teapot (it's near the exit of Nava and the large fountain). Spin the dials with and . As soon as you see the fence on the left, cross behind it and head toward the ruins, keeping near the cliff. Question: Can we make a campfire? Osha is a Bear sitting at the end of an alley on the south side of Nava. Talk to Yunus just outside Lyndow on the dirt path. $6.99. When you highlight them and press then select them , they stay grey in color, while current quests turn white when selected. Speak to her, >Yes. Vous devez prendre le ballon dirigeable pour pouvoir atteindre le plus haut sommet. Fabric and boards are crucial because they're used to craft canvases. Speak to Zahra again. You might have already gotten this if you've completed the "An Elixir of Life" quest. >Could you test Kai's potion for me?+Quest: Second Chances Updated+Received: Kai's Hydrathistle Analysis>I'm still working on it. Land on the beach near the dock, leave your boat, and fish for Old Pops off the dock. Talk to Melek, he's standing behind the last counter on the left. Speak to Jarrik, who is sitting under a tree, on a pile of bricks. Stay on the stone path until you are near the Nava bridge and pass a wooden handrail only on the right side of the path. Further down the outside market sell your fish to the Fish Seller (be sure to keep a few thunder trout in your inventory). It works just fine. >A tea would be lovely.+ Received: Lyndwain Tea>I'm not from Eastshade.>Drumming?>I haven't heard any drums.+Quest: Chorus of the Night>See you. No battles, violence, great artwork, good story. Eastshade Story walkthrough Eastshade AT SEA One note before starting. >I overhead something strange>I don't have the repellent.+Quest: The Little Mice Completed [17/36]+(10) Glowstones. Credit to this guide on Steam and this YouTube walkthrough for helping me piece everything together. Speak to him, >Admission into Nava+Recieve 1 Letter of Reference>Back>Bye. then leave through the tunnel. You'll receive notification for Tiffmoor Bluffs [Location 34/43] if you haven't already. Talk to three different people you've done quests for previously and they will give you references. Try the door, it's locked but it starts the quest: It also tells you about Inspiration (this may have happened earlier) which is needed to make paintings and is tracked by the star shape in the lower right of the menu screen. Take the next left onto a dirt path and stay on it until you see a short tree stump dividing the path. >>Yes, please.+Received; Lyndowain Brew>Why do you need someone wise?+Quest: Mubwillow's Riddle, +Received Mudwillow's Tincture+Quest: Mudwillow's Riddle Complete [16/36], Leave via the torchlit tunnel and you'll exit at Mudwillow's Door [Location 14/43]. There's fabric on the barrels opposite Horf. You can make a different decision if you'd prefer a different experience. Turn to the left and enter the Go outside, down the step, and turn left. You probably picked up your first Inky Cap (mushroom) on the way. On the second floor talk to Helena and Vadim, exhaust all dialogue options. Walk back past the angry owl and take the first right. Give her four inky caps and she will give you a map! Look down and click on the floor twice to exit the tower. Our Eastshade Walkthrough and Quest List features everything you need to know to make your way through this beautiful and atmospheric new game! Use Mudwillow's Tincture to find the necklace it is just to Halem's right on the shallows of the water. You now have a small amount of inspiration. Developer Roll7 and publisher Good Shepherd Entertainment have been working hard to bring the award-winning 2D side-. On a writing table to the back right is, and on the table at the base of the next flight of stairs is, Go up the stairs to the residential rooms. You could have told her to make the report, but if you told her you would do it then you'll have to wait until you arrive in Nava to complete this. >She thinks very highly of you.>Hot spring on the Seltspring Coast.+Quest: Marketplace Romance Updated. Leaving Kai behind and take the boat across the river again. Speak to Fedir on the left. You can now 'compose' the painting by turning and adjusts its borders with the . Yunus needs feathers to make quills and will pay. Star Control: Origins - Mu'Kay Quests Guide. To solve this crime and get our achievement, we have to look at and talk to everything and everybody. You'll need this for a future quest. Now move along the river to a school of larger green fish and use the blue minnows as bait. Back on the stone trail, stay straight until you pass through the section that has two handrails on either side. The estimated time to complete all 18 Eastshade achievements is 8-10 hours. To the left by the river's edge is Najm (who really loves to fish). Craft a canvas and paint him. Visit cities, scale summits, unearth mysteries, and discover forgotten places. Look to the right for a passage down; take it. We're going to head back to Rayna's House so turn to the right and follow the lake, looking up to the right for her house. I'll take you through it: This will fill in that icon and save the picture. Might and Magic VI: The Mandate of Heaven - The Oracle Quests. Speak to the art dealer again. You MUST HAVE 4 TWINE BEFORE YOU SET OUT. Cob House: "" 15 Glowstones. >You take commissions?>Maybe I could help?>[Show Paintings]+Quest: An Artist for HireHe sells:Canvas (5)Fabric (3)>No thanks.>Bye. If you do the latter, you'll be rewarded with an "Ancient Brews" book and unlock three tea recipes. Open your inventory and click on the Mudwillow's Tincture. Our aim is to trigger the arrival of an additional character, and that won't happen until you've done everything. New quests are marked with a STAR. Speak to him. Both with give inspiration and will open up an additional dialogue topic, Tiffmoor Runis. A soon as you get notification of the new location, turn around and head back to the balloon area. Continue on the same path past the ranger, and onto Anika's House. Exhaust the dialog to learn about Captain Lyndow and a tutorial about Topics [Pick Topic]. Face the chimes and hit to be able to play the tune, then, Elderly Hiker randomly walks along the path ahead. She wished me to paint four of her favorite places on the island. We have the recommendations we need now. Head back past the inn, docking on the right-hand shore by Aysun's tent. The fish will swarm and bite, pulling the float under. Completed quests are moved to the bottom of the journal. Eastshade Official Walkthrough Hi everyone! We got the money and the pass, all we had to do was compromise our principles. While we're here let's brew some tea! A minus (-) implies they will be removed. One note before starting. Select the plan for a canvas (it's the only one) and hit to craft. Speak to the Lost Girl. There are lots of sticks and roots in the trees down the rive, away from the bridge, on the bank, I suggest you pick a few up now. Eastshade Studios was founded in December 2013 when Danny Weinbaum quit his day job as a 3D environment artist in triple-A games to build a weird world (Eastshade).We are committed to making worlds that feel like true places, and exploring the ocean of game design outside of combat. read the book and set the time for 6:00 am. Soon you will come to the mirror puzzle statue with Alejo standing there. Discover mysteries and uncover secrets about the land. Eastshade - Gameplay Walkthrough Part 1 - Prologue - No Commentary (PC) 38,438 views Feb 13, 2019 254 Dislike Share TheBlueDragon 23.3K subscribers Eastshade Gameplay Walkthrough No. Pilot Nessa will not dialogue with me, though. Then pick up the last commission. >Yes. . Walking around. >[Pick Topic]>Night Drummers>No. Be sure to pick up at least 10 bloomsac in this area as they are hard to find afterward. (Guess our reed boat wasn't good enough?!). Count the clicks as you turn them. I sold the samples, -Quest: The Elixir of Life Complete [Quest 29/36]. Next time you go to paint a picture you'll see the top memorial icon is now colored in, meaning it's been correctly saved. You can ask her about Ehsan and it will give you the "An Unsuitable Parent" quest. Return to the tents and speak to Commander Liliana again. Having said all that DO NOT pick up any FABRIC (which looks like folded cloth) you might find yet. All Quests In Eastshade. You should see glimpses of a town directly in front of you. Official walkthrough Availability Monetization Microtransactions Game data Configuration file (s) location It's unknown whether this game follows the XDG Base Directory Specification on Linux. Speak to her. Follow the signs, sit in the pool, and collect a sample. A giant tree, anywhere on the Tiffmoor Bluffs, the highest peak, and the view from atop of the Common Tower in the big city. Mount it and move it with . Rest until 6:00 am. Innkeeper Kevork, Historian Omiros, Belinda, and Amir. Edit. Take that, heading down. On the Seltspring coast, talk to Halem on the beach. The Locked Box quest will unlock later on so not to worry. If you are too far from shelter you'll wake up back in your room at the inn none the worse for wear. This will lead to the broken ramp. community members have thanked the author. Afterward, go up to the third floor make a U-turn and go in the first door. Speak to Pipa who is standing near a column at the base of the university near a hay wagon. Walk to it to find Vilmar's Arch [Location 39/43]. Our destination is the house we can see overlooking the valley. Speak to him. Follow the trail of apples to locate some children in the woods. Speak to him again. The Park Ranger will show up and show you how-to make a tent. You can also purchase a coat that will allow you to travel all over the map without freezing. Behind her on the shelf grab. Locate the West Tower on Sandysnout Beach on the west side of the forest. Eastshade is a great game. Find the drummers at night. Make a save here in case you accidentally pick up the black thistle. Before we head to the University in Nava let's go to the coast. >Are you okay?>What did you eat?>[Pick Topic] Toxic Tubers>Several hours+Quest: Tiber Troubles Update>Back>Feel better. Navigate in and land for Greywing Cove [Location 43/43]. Leave the art dealer and walk past the university building on the left. Inspiration is your reward for exploration and as an artist, we'll need inspiration to paint; so explore everything. >Yes.>None of these people.>Helena.+(40) Glowstones+Quest: The Thief of Sinkwood Inn Completed [Quest 22/36], Correctly identify "The Thief of Sinkwood Inn.".